Students explore, apply, and discuss the core principles of game design, including the game space, game mechanics, the game player, and the design decisions that create the game state. Through in-class game play and game design exercises, students examine the design process needed to build today’s games. Through the exploration of player agency, immersion, structures of goals, challenges, pacing, encounters, quests, puzzles, conflicts, and rewards, students learn the rules of play and apply those principles to in-class game design projects.