A player gym showcasing the different player animations, gimbal camera, and fireball spell.
A prototype of enemy AI using Unreal Engine procedural locomotion animation.
Robo Domo
The arcade classic Robotron cloned using Godot. I was pretty impressed with how it turned out.
Mine Sweeper
Classic mine sweeper. I was cloning games for practice and knew this would be great to build.
Number Guess
A number guessing game that looks like it's being run on a computer inside the game. Quad projection, matrix transformations, and shaders are used to make the effect work.
Connect 4
Simple an straight forward, I used recursion to help find when a player connected four pieces.